A Game of Thrones



Summary (from the publisher): Readers of epic fantasy series are: (1) patient--they are left in suspense between each volume, (2) persistent--they reread or at least review the previous book(s) when a new installment comes out, (3) strong--these 700-page doorstoppers are heavy, and (4) mentally agile--they follow a host of characters through a myriad of subplots. In A Game of Thrones, the first book of a projected six, George R.R. Martin rewards readers with a vividly real world, well-drawn characters, complex but coherent plotting, and beautifully constructed prose, which Locus called "well above the norms of the genre."

Martin's Seven Kingdoms resemble England during the Wars of the Roses, with the Stark and Lannister families standing in for the Yorks and Lancasters. The story of these two families and their struggle to control the Iron Throne dominates the foreground; in the background is a huge, ancient wall marking the northern border, beyond which barbarians, ice vampires, and direwolves menace the south as years-long winter advances. Abroad, a dragon princess lives among horse nomads and dreams of fiery reconquest.

Review:
"When you play the game of thrones, you win or you die. There is no middle ground." A great example of epic fantasy along the lines of Tolkien. I had to read this before the tv series based on the books premieres on HBO in April. The story rotates between eight perspectives in a fictional land with 8,000 years of history and ruling families. So many great characters, some to love, and some to hate.

"Never forget what you are, for surely the world will not. Make it your strength. Then it can never be your weakness. Armor yourself in it, and it will never be used to hurt you." - George R. R. Martin

Stars: 5

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